6.21.2011

Baby's First Commission

The good people at Webcom, a book publishing/printing company in Toronto, recently asked me to make three pieces for their Game Changers event. They were awesome to work with mostly because all my fears about not being taken seriously as an artist were very quickly squelched. The Webcom folks were supportive and challenged me in the best ways possible.

I have an amazing day job that allowed me to take time off to dedicate to the project. More than a couple of times, I experienced the joy and freedom of being able to walk down the street to Ezra's Pound in the middle of the morning for a coffee that I got to enjoy sitting down, in a proper mug and everything. I was that person. It was great. (I might've also ordered a pastry to celebrate being that person.)

Of course, that freedom was accompanied with all the regular angst that goes along with creating stuff for a client. I'm used to that, but my paper work is usually something I only do to suit my own taste. In this case, I worked from detailed concepts created and approved months before, so veering too far off track wasn't really an option. It was really great to have an opportunity to practice such discipline. I'm happy to report that even though it was a week of very little sleep, I actually finished early! Installation/delivery day was quite calm, so I actually enjoyed the process. Imagine that.

All pieces were created out of paper and glue and constructed by hand. I think that Webcom was happy with the results and I'm pleased to say that I am, too.
Webcom logo composed of four pieces of paper.
Within each piece of paper, I cut out tiny logos.
I won't tell you how many exacto knife blades I used.
3D paper sculpture of Webcom's BookFWD Arrows.
The arrows were constructed from 50 folded paper prisms of various stock.
The circular frame was a single piece of card stock, jigged to be 3D.
I'm glad I paid attention in packaging class.
Mobiüs strip paper wreath created from paper remnants.
Each entwined Mobiüs strip was surrounded by hundreds of
smaller Mobiüs strips. It's deep, I know.
It was a happy accident that the paper remnants
Webcom sent for this piece had CMYK swatches on them.
P.S. Any frustration I ever had with just-okay photos of artwork on other's sites is now explained and forgiven, because:
  1. Thinking of the best way to photograph one's own work is the very last thing on one's mind, post-installation.
  2. Sometimes the lighting sucks, even if the camera is fancy.
  3. The digital photography standard taking many pictures of every possible boring angle (though smart and helpful in hindsight) seems daunting when all one wants to do is go grab dinner.